Meet Your Maker is the next game from Dead by Daylight dev Behavior Interactive

Meet Your Maker is the next game from Dead by Daylight dev Behavior Interactive

Dead by Daylight developer Behavior Interactive has revealed its next game: Meet Your Maker.

It’s a first-person building and raiding game that takes place in a post-apocalyptic hell wasteland, where players build towering industrial outposts filled with traps to protect genetic material – then infiltrate others’ outposts to steal a valuable resource.

It sure feels like a departure from the popular multiplayer horror game, both in its genre and aesthetic. But there are more similarities than you think.

Learn about your Maker Reveal Announcement.

First of all, Meet Your Maker has a certain kind of horror – albeit now in science fiction. It takes place in a desolate world filled with majestic monstrous structures and genetically mutated guards – a bleak future that could reflect ours ravaged by disease and global warming.

But really, it’s the asynchronous aspect of Meet Your Maker that feels ingrained behaviour. The gameplay is divided into two halves, with players building their outposts for others to raid outposts and raiding themselves. Both can be done in cooperation with friends.

Let’s start building. This is done from a first person perspective, where you fly or walk around structures and place large blocks on a grid system.

At the center of each outpost is the genetic material, or genomes as behavior calls it, and there is a small harvesting robot that must always have its way into the genomes from the outside. Players must strengthen this path, create the structures they desire and cover them with attachments (visual, sometimes animation, props) and decals (mainly paint).

Then comes the filling of the structure with traps: arrow traps, incinerators, caustic waste cubes, grenade launchers and more. Various guards can also be placed and their patrol paths recorded directly by the player, both for guards on the ground and for flying units. Of course, all of this has its limits to keep some balance.

Massive and brutal structures can be fully customized.

When everything is done, players can test their creations and then upload them to others to try and sneak out. The behavior emphasizes that building is an iterative process, which means watching videos (first- and third-person) of players raiding your outposts to modify and rebuild later, making them more lethal over time.

Behavior ensures that moderation is in place to ensure that nothing undesirable is built up. Players can provide feedback on builds and indicate removal, something the team will practice initially.

The other side raids others. This works a lot like first-person shooter games, with two weapons available (a harpoon rifle with limited ammo to recover, a combat weapon), expendable grenades, and a grappling hook for added maneuverability. Players must grab the genomes and make them out alive. One hit and you’re dead.

You can try as many times as you want, though. And with knowledge comes speed. Just don’t be cocky – the game is really designed to be challenging, despite the players’ potentially brutal innovations.

Meet the Raid Maker in co-op

Raiding a friend is more fun and allows for refreshment.

Both building and raiding will reward players with resources that they can return to their illusion – a “live experience created as a last resort to save life on Earth”. Equipping your Chimera with gems in your sanctuary will allow you to level up your advisors – essentially enhancing the abilities of traps, guards, weapons, mods, and associated perks, thus improving your chances of thwarting raiders and successfully infiltrating outposts. You are encouraged to try both to get maximum resource rewards.

And so the cycle continues. UGC is the core of Meet Your Maker, but it’s meant to be a social experience as well.

Not only can you play the game in a co-op mode, but you can also share creations with friends (although the behavior insists that friends won’t be able to circumvent the game’s resource economy with their builds), follow your favorite game makers, and send screenshots of attempts The failed friends, and the accolades after each raid: hilarious, brutal, genius, and artistic.

The behavior also has Twitch in mind. Dead by Daylight has become a sensation on the streaming platform, and the developer hopes to get a similar result with Meet Your Maker. It may not have been designed specifically for Twitch, but it has been in the team’s design thinking from the start, improving the social aspects of the game.

It’s also meant to be another long-term project. Players will earn resources and experience to progress as they play, plus Behavior has plans for post-launch content: new block types, traps, weapons, guards, shields, and more. These systems will integrate into existing systems and affect both building and raiding equally, requiring new strategies for both.

Meet Your Maker sure has the potential to be the next viral sensation, the mind-versus-skill game. A must-have for construction and shooting games enthusiasts, with a basic ring that can prove irresistible.

The community would probably be quick to compare it to Dead by Daylight. However, it’s hard not to compare it to many other games in an effort to grab attention. There is Minecraft in its building mechanics; Doom and Quake in its aesthetics; LittleBigPlanet in its social interactions; And countless FPS shooting games.

These can be the building blocks of something special, as long as it can capture a spark of originality.

Meet Your Maker is set for release in 2023 across PC (Steam), PlayStation 4, 5, Xbox One, and Series X/S. Initial gameplay testing will be running from August 23 for about two months, sign up on the game’s website.


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